Mount & Blade 2: Bannerlord receives changes in its sieges, how is the development of the game progressing two years after its release?

It’s Monday and I’m sorry to bring you down, but Mount & Blade came out no less than 14 years. More than a decade where we have been able to play the original title and its expansions like that beloved Mount & Blade: Warband that catches us something closer in time. After more than a decade, last 2020 we were able to enjoy the particular proposal of adventure, action and strategy by TaleWorlds Entertainment with Mount & Blade 2: Bannerlorda launch in early access that little by little has been adding new content, although it is far from releasing its long-awaited stable version.

In this case, the last big news was the translation of the game into Latin American Spanish, a great addition for those who don’t particularly get along with the original language. However, along with this translation we also have certain and notable changes to the siege system, as well as in open field combat. This update 1.7.0 It is now available and adds one more layer of depth to the title.

Siege Changes

According to the study, hunger will no longer have such an impact on the course of the fighting. This is one of the most interesting and important additions to prepare the strategy of our assaults, and it is that although the quartered garrisons they will no longer starve immediatelyYes, they will be injured. As we can read in patch notes from TaleWorlds Entertainment, “To get an indicator of when starvation will occur within the army, players will have to check the siege interface.”

Leaving aside the impact on the soldiers, the siege engines will also receive certain improvements. Siege towers, for example, have been reworked thus removing issues related to AI behavior. Of course, a change in the behavior of the AI ​​implies a greater aggressiveness of the same when besieging.

battle morale

Some changes have also been made to the morale system throughout battles:

  • The kills at a distance now provide morale to allies.
  • Adjusted morale damage from kills and fleeing soldiers.
  • The soldiers can recover up to half of their initial morale in the course of combat.
  • After completely finishing off the enemy, forcing them to retreat, players will now be able to chase down troops, affecting the morale of our own soldiers.

Open Field Combat System Changes

Changes in patch 10 of the 7.1.0 update include improvements to battlefield systems. The land is divided into different sections, each with its own assigned mechanic. When a player engages in combat, the system will use the position and direction of the troops on the map to resolve the important moments of the combat.

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Scenes are set up on the overview map, which will allow plan ahead to come up with a plan using the terrain to our advantage. In update 1.7.0 we currently find 72 different battle sections to play, but the Turkish studio has anticipated that they will add more in future updates.

Mount & Blade 2 update

Keep in mind that despite being changes that come two years after the launch of the game in early access, the title has been well received by the community and the changes, at least those made to date, have had an important impact on the future of the game. That yes, the community of the title has been upset with Taleworlds due to the fact that they have left aside the players who prefer to approach Mount & Blade 2: Bannerlord in alone.

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Mount & Blade 2: Bannerlord receives changes in its sieges, how is the development of the game progressing two years after its release?


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